jcelerier


Auteur : Jean-Michaël Celerier

1. Communicating in OSC with score

Hello, and welcome to the first score tutorial. In this tutorial we will see how to communicate with a simple PureData patch. Presentation When you first open score, you will be greeted by the following blank score. At the left

Publié dans Tutorials

2. Scoring parameters with score

Hello, and welcome to the second score tutorial. In this tutorial, we will see how to write a simple score for a PureData patch. First, re-open the score and PureData patch of the precedent tutorial. Ensure that nothing is selected

Publié dans Tutorials

3. First elements of interactivity

Hello, In this third tutorial about score, we will start exploring the interactive possibilities available to the score author. There are two main ways to have temporal interactivity : Conditions Interactive triggering A condition means that a part of the

Publié dans Tutorials

4. Interactive triggering with score

Hello, and welcome to this fourth tutorial about score. In this tutorial, we will study how to write interactive triggers in score. It is directly following the previous tutorial which was about interactive conditions. Triggers are a way to specify

Publié dans Tutorials

5. Recording external parameters with score

score allows recording the evolution of external parameters in time. In this tutorial, we will see : How to set-up a PureData patch that will send data to score. The various modes of recording. How to select and record parameters.

Publié dans Tutorials

i-score @ FOSDEM 2016

During the 2016 edition of FOSDEM,  the Free and Open-Source Software Developers’ European Meeting, i-score was present in the Open Media Room for a 20 minutes-presentation, interoperating with Processing via a patch made by Théo de la Hogue : Link

Publié dans News

Controlling Metabots with i-score

This article explains how to control the Metabot robots with i-score. The goal is to create a full interactive robot choreography. The Metabots are small, open-source, 3D-printable robots built in France by Rhoban. They can be bought in http://metabot.fr/ 1.

Publié dans News

Process overview : Loop

Presentation The loop is somewhat similar to the scenario. It is a process that allows to loop other processes. However no new structures can be created or removed in it. It is built of : A first sync, event, and

Publié dans Non classé

Process overview : Scenario

Presentation The scenario process is the heart of score, its raison d’être. It allows to sequence the various objects presented before in a non-linear timeline. When opening score for the first time, the blank document is a root Time interval,

Publié dans Non classé

Process overview : Mapping

Presentation The mapping process allows to map  input parameters to output parameters in real-time. It is a simple transfer function. It is based on a curve, just like the automation. However, it is a time-independent process : instead of mapping

Publié dans Non classé
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